Thursday, July 17, 2014

Microsoft Studios

Not to be confused with Microsoft Production Studios.
Microsoft Studios
TypeDivision of Microsoft
IndustryInteractive entertainment
Computer and video games
Founded2002 (as Microsoft Game Studios)
2011 (as Microsoft Studios)
HeadquartersRedmond, Washington, U.S.
Key peoplePhil Spencer
(Head of Microsoft Studios)
Phil Harrison
(World Wide Corporate Vice President)
Larry Hryb
(Director of Programming For Xbox Live)
Yusuf Mehdi
(Head of Xbox Business Strategy and Marketing)
ProductsXbox
Xbox 360
Xbox One
Games for Windows
Games for Windows Phone
Xbox Live
Kinect
ParentMicrosoft
Microsoft Studios is the video game production wing for Microsoft, responsible for the development and publishing of games for the XboxXbox 360Xbox OneGames for WindowsSteamWindows Store, and Windows Phone platforms. They were established in 2002 as Microsoft Game Studios to coincide with the release of the Xbox, before being re-branded in 2011. Microsoft Studios develops and publishes games in conjunction with first and third party development studios under their publishing label.

History[edit]


Microsoft Game Studios logo (2002-2011)

2006[edit]

2007[edit]

  • Microsoft Studios announces the opening of a European office in Reading, England, headed by General manager Phil Spencer.[3]
  • Microsoft Studios disbands FASA Studio, best known for their work on the MechWarrior series.
  • Former Halo developer Bungie announced that they would split from Microsoft Studios in order to become a privately held independent company.
  • Peter Moore leaves Microsoft Studios to join Electronic Arts as the head of the company's sports division on July 17, 2007.
  • Don Mattrick joins Microsoft Studios as Senior Vice President in July 2007.

2008[edit]

  • Microsoft Studios disbands casual games studio Carbonated Games.
  • Microsoft Studios announces the formation of Xbox Live Productions to develop "high-quality digital content" for Xbox Live Arcade.[4]
  • Microsoft Studios begins recruiting for 343 Industries to take over development of the Halo franchise after the former developer, Bungie, regained independent status. 343 Industries was first officially revealed as steward of the Halo series in mid-2009 with the announcement of the animated project, Halo Legends.

2009[edit]

  • Microsoft Studios disbands both Ensemble Studios and Aces Studio due to the effects of the late-2000s financial crisis and the restructuring of their game development studios.
  • In May, Microsoft acquires Canadian developer BigPark Inc. and integrates them into Microsoft Studios.
  • Phil Spencer is promoted to Corporate Vice President of Microsoft Studios in order to replace the retiring Shane Kim.[5]
  • Microsoft Studios forms Good Science Studio to develop software for Kinect.

2010[edit]

  • Microsoft Studios forms a Mobile Gaming studio focused on developing gaming and entertainment multimedia for Windows Phone.[6]
  • Microsoft Studios expands Rare Ltd. to a second additional 90+ person in Digbeth, Birmingham to produce further titles.[7]
  • Microsoft Studios forms new internal studio named Microsoft Game Studios - Vancouver.[8]
  • Microsoft Studios forms new internal studio named Microsoft Flight Development Team to bring Microsoft Flight to PC.[9]
  • Don Mattrick is promoted to President of the Interactive Entertainment Business in October 2010.

2011[edit]

2012[edit]

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The Splatters is an Xbox Live Arcadegame that was developed by a third party studio and published by Microsoft Studios in 2012
  • Phil Harrison, the former Sony world wide studios head, joins Microsoft as head of Microsoft Studios Europe and IEB.[15]
  • Microsoft Studios recruits for new development studios in Redmond — Microsoft Studios - Playful Learning.[16]
  • Microsoft Studios recruits for new development studios in Redmond — Microsoft Studios - The Connected Experiences.[17]
  • Microsoft Studios acquires developer Press Play, known for developing Tentacles and Max & the Magic Marker.[18]
  • Microsoft Studios announces plans to expand Microsoft Studios Victoria to between 80-100 people.[19]
  • Microsoft reveals the final name of their sports entertainment development studio - Skybox Sports - in a recruitment release.[20]
  • Microsoft reveals plans to open a new games development studio in London, England to develop various free-to-play, online and social games for Xbox platforms.[21]
  • Microsoft downsizes Microsoft Studios Vancouver due to the cancellation of the Kinect family title "Project Columbia" and announces ongoing development of the free-to-play PC title Microsoft Flight has ceased due to portfolio evaluation.[22]
  • Microsoft Studios Vancouver is officially renamed Black Tusk Studios. They aim to create Microsoft Studios' next big IP to rival their most successful series, Halo.
  • Microsoft recruits for a new development studio in Los Angeles, California to develop interactive Televised Entertainment for Microsoft platforms - Microsoft Studios - LA.[23]

2013[edit]

  • Microsoft renames Microsoft Studios London to "Lift London", a studio that would create games for the cloud.[24]
  • Microsoft Studios officially reveals the Xbox One on May 21, 2013.
  • Microsoft recruits for Microsoft Studios - EMEA Publishing to manage relations with third party developers making Microsoft Published games in EMEA regions.[25]
  • Microsoft recruits for new "Deep Tech" team inside its Developer and Platform Evangelism (DPE) unit; the new team is charged with working with top developers outside the company to build next-generation applications on top of Microsoft platforms.[26]
  • Microsoft Studios announces that they will publish 15 Xbox One exclusives within 12 months of launch, 8 of which will be new franchises.
  • Phil Harrison, Corporate vice president at Microsoft’s Interactive Entertainment Business, announces Microsoft Studios is investing over billion into exclusive Xbox One games content, twice of that of its competitors.
  • Julie Larson-Green is appointed head of the Xbox division, succeeding Don Mattrick, who leaves Microsoft Studios to join Zynga as Chief Executive Officer on July 1, 2013.
  • Jason Holtman, formerly Valve's Steam boss, joins Microsoft Studios as the head of PC Gaming Division and Strategy.
  • On December 6, Microsoft decided to close the Victoria Studio with explanation to focus on Vancouver based studio, Black Tusk. However Victoria didn't develop any games.[27]

2014[edit]

  • On January 11, Microsoft Studios announces they have signed multi-year, multi title publishing contract with Undead Labs, developers of State of Decay[28]
  • On January 27, Microsoft acquired the rights to the Gears of War franchise and announced that the series will continue under Black Tusk Studios.[27]
  • On February 13, Jason Holtman Left the Microsoft Studios just 6 month after he joined the company. [29]
  • On March 11, a trademark for Leap Experience Pioneers (LXP) is discovered, the name of an internal Microsoft Game Studio that has been operating for several years.[30]
  • On March 31, Phil Spencer Was appointed as the new head and boss of Microsoft studios. [31]
  • On April 5, Phil Spencer announced that a "couple" of internal game development studios that had not been publicly revealed are currently working on exclusive titles for the Xbox One platform [32]
  • On May 31, It was revealed that Microsoft has acquired the rights of "Rise of" IP (Rise of Nations and Legend)[33]

Software

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